NikeSB Omar launch

Creation of a temporary room with a spaceship themed interior for the launch and media presentation about Omars new intersteller inspired shoe. Here are some links to press articles: weartested.com Mpora

NikeSB Omar launch

Creation of a temporary room with a spaceship themed interior for the launch and media presentation about Omars new intersteller inspired shoe. Here are some links to press articles: weartested.com Mpora

CAVE studio

Initially F31 was commissioned by the Swedish Interactive Institute in Umeå to help design and produce a new interactive meeting room for the Sliperiet in Umeå. Much of the user studies, and ideation relating to the use of the room and objects with-in had

CAVE studio

Initially F31 was commissioned by the Swedish Interactive Institute in Umeå to help design and produce a new interactive meeting room for the Sliperiet in Umeå. Much of the user studies, and ideation relating to the use of the room and objects with-in had

Slam City Skates

Interior design and production of a Slams pop-up store in Carnaby street, this featured a backlit shoe display wall, utilitarian metal furniture and a large board wall.

Slam City Skates

Interior design and production of a Slams pop-up store in Carnaby street, this featured a backlit shoe display wall, utilitarian metal furniture and a large board wall.

UK Fluff book launch

At 1984, the exclusive Nike showroom/store in Shorditch. My role was the interior design and production which consisted of 5 beach huts with matching deck chairs. The insides were small gallery spaces showing photographs of the Nike SB UK riders, taken on their seaside

UK Fluff book launch

At 1984, the exclusive Nike showroom/store in Shorditch. My role was the interior design and production which consisted of 5 beach huts with matching deck chairs. The insides were small gallery spaces showing photographs of the Nike SB UK riders, taken on their seaside

EA Skate

Creative, production and event aspect of the brand launch activation elements for EA SKATE. Along side more traditional 2D elements, we made a set of forms based on world famous skate spots that were found in game, and placed them

EA Skate

Creative, production and event aspect of the brand launch activation elements for EA SKATE. Along side more traditional 2D elements, we made a set of forms based on world famous skate spots that were found in game, and placed them

Uppdrag Mars

Design and creation of a foldable and movable model landscape of Mars for Umevatoriet. This was big enough for remotely operated a mini rover to drive about on picking up Mars dust and rocks to analyse. The rover was controlled virtually via tablets,

Uppdrag Mars

Design and creation of a foldable and movable model landscape of Mars for Umevatoriet. This was big enough for remotely operated a mini rover to drive about on picking up Mars dust and rocks to analyse. The rover was controlled virtually via tablets,

Jibsticle

Jib box that gives the user a light trail feedback. Built together with Steven Beaton in my workshop at Floda31, it was a plywood and acrylic construction with LED lights controlled by arduino, such a interactive object was a world first for

Jibsticle

Jib box that gives the user a light trail feedback. Built together with Steven Beaton in my workshop at Floda31, it was a plywood and acrylic construction with LED lights controlled by arduino, such a interactive object was a world first for

Nike 6.0 Tunnel Jam

Global BMX competition in an old railway tunnel, south west of London. My role was to head up the interior design and production aspect of the whole physical space. After our initial concept sketches, we worked with Piers from 9c ramps and

Nike 6.0 Tunnel Jam

Global BMX competition in an old railway tunnel, south west of London. My role was to head up the interior design and production aspect of the whole physical space. After our initial concept sketches, we worked with Piers from 9c ramps and

UMA Chain reaction

I was asked to create and run the introduction workshop for UMA school of archetecture, which turned the whole building into a giant coffee machine, more images here.

UMA Chain reaction

I was asked to create and run the introduction workshop for UMA school of archetecture, which turned the whole building into a giant coffee machine, more images here.

UMA Extra sensory

A workshop into exploring how wearable technologies can change how you sense architecture, more images can be found here.

UMA Extra sensory

A workshop into exploring how wearable technologies can change how you sense architecture, more images can be found here.